
| filter | :: "flying-robot" or "robot-with-logistics-interface" or "rail" or "ghost" or "explosion" or "vehicle" or "crafting-machine" or "rolling-stock" or "turret" or "transport-belt-connectable" or "wall-connectable" or "buildable" or "placable-in-editor" or "clonable" or "selectable" or "hidden" or "entity-with-health" or "building" or "fast-replaceable" or "uses-direction" or "minable" or "circuit-connectable" or "autoplace" or "blueprintable" or "item-to-place" or "name" or "type" or "collision-mask" or "flag" or "build-base-evolution-requirement" or "selection-priority" or "emissions-per-second" or "crafting-category" | The condition to filter on. |
The condition to filter on. | ||
| mode | :: "or" or "and"? | How to combine this with the previous filter. Defaults to |
How to combine this with the previous filter. Defaults to | ||
| invert | :: boolean? | Inverts the condition. Default is |
Inverts the condition. Default is | ||
Other attributes may be specified depending on filter:
nameFor use within nested filters such as the place-result filter of array[ItemPrototypeFilter].
To get a specific prototype by name, see LuaPrototypes::entity.
| name | :: string or array[string] | The prototype name, or list of acceptable names. |
The prototype name, or list of acceptable names. | ||
typeUsage example:
prototypes.get_entity_filtered({{filter = "type", type = "unit"}})
| type | :: string or array[string] | The prototype type, or a list of acceptable types. |
The prototype type, or a list of acceptable types. | ||
collision-maskUsage example:
prototypes.get_entity_filtered({{filter = "collision-mask", mask = "player", mask_mode = "collides"}})
| mask | :: CollisionLayerID or CollisionMask | Name of one layer or a full collision mask. |
Name of one layer or a full collision mask. | ||
| mask_mode | :: "collides" or "layers-equals" or "contains-any" or "contains-all" | |
flagUsage example:
prototypes.get_entity_filtered({{filter = "flag", flag = "placeable-player"}, {filter = "flag", flag = "placeable-enemy", mode = "and"}})
| flag | :: EntityPrototypeFlag |
build-base-evolution-requirement| comparison | :: ComparatorString | |
| value | :: double | The value to compare against. |
The value to compare against. | ||
selection-priority| comparison | :: ComparatorString | |
| value | :: uint8 | The value to compare against. |
The value to compare against. | ||
emissions-per-second| pollutant | :: string | The name of a pollutant type to check. |
The name of a pollutant type to check. | ||
| comparison | :: ComparatorString | |
| value | :: double | The value to compare against. |
The value to compare against. | ||
crafting-category| crafting_category | :: string | Matches if the prototype is for a crafting machine with this crafting category. |
Matches if the prototype is for a crafting machine with this crafting category. | ||