
Specifies how probability and richness are calculated when placing something on the map.
| placement_density | :: uint | |
| control | :: string? | Control prototype name. |
Control prototype name. | ||
| probability_expression | :: NoiseExpressionSourceString | |
| richness_expression | :: NoiseExpressionSourceString? | |
| order | :: string | |
| default_enabled | :: boolean | |
| tile_restriction | :: array[AutoplaceSpecificationRestriction]? | |
| force | :: string | |

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